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Design theory is the subfield of combinatorics concerning the existence and construction of highly symmetric arrangements. Finite projective planes, latin squares, and Steiner triple systems are examples of designs.

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Vector version of balanced incomplete block designs

The Gram matrix of your vectors is equal to $(1-\lambda)I +\lambda J$ (where $J$ is the all-ones matrix). If $\lambda\ne -1/(v-1)$, this matrix is invertible, whence your set of vectors is linearly in …
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5 votes

Self-complementary block designs

These are the parameters for Hadamard 2-designs. Let $H$ be an $n\times n$ Hadamard matrix, where $n=4m$, normalized so that all entries in the first row are equal to 1. Each row apart from the first …
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8 votes

What are the major open problems in design theory nowaday?

Fix $\lambda>1$. Are there infinitely many symmetric $(v,k,\lambda)$ designs? (The Hadamard conjectures would be at the top of my list though.)
4 votes

Constructing Steiner Triple Systems Algorithmically

One standard algorithm for constructing Steiner triple systems is the "hill climbing" procedure. You will find it described in "Combinatorial algorithms: generation, enumeration, and search" by Kreher …
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4 votes
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Does there exist a finite hyperbolic geometry in which every line contains at least 3 points...

Take a 2-$(v,4,1)$ design on $v$ points and delete one block, along with the four points on it. In the original system each point is on exactly $(v-1)/3$ blocks, so if we assume $v\ge25$ the geometry …
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