Skip to main content
Morteza's user avatar
Morteza's user avatar
Morteza's user avatar
Morteza
  • Member for 10 years, 6 months
  • Last seen more than a month ago
comment
Put P inside Q! polygons/polyhedra
Thanks, edited. I mean P itself using translation and rotation.
comment
Put P inside Q! polygons/polyhedra
Thanks, edited. First think about the case of which the input is the list of vertices, edges and faces. Because we cant uniquely determine a polyhedron with only its vertices.
revised
Put P inside Q! polygons/polyhedra
added 16 characters in body
Loading…
revised
Put P inside Q! polygons/polyhedra
added 69 characters in body
Loading…
asked
Loading…
comment
Cut and Fold Polyhedron!
@JosephO'Rourke: I'm not sure about the regularity, because I have no useful software to check, I will try to find the way.
awarded
comment
Cut and Fold Polyhedron!
Yes, I mean the free cut, not only on edges. Thanks.
revised
Cut and Fold Polyhedron!
added 23 characters in body
Loading…
comment
Cut and Fold Polyhedron!
Yes, I mean the sums of areas are equal, this is a necessary condition, my question is "Is it sufficient?".
comment
Cut and Fold Polyhedron!
Do you mean that no two polyhedrons have this property? I have some examples, for example I can reach a tetrahedron from a cube, maybe the tetrahedron is not regular!
asked
Loading…
awarded
awarded
awarded
revised
Light inside a polyhedron
added 3 characters in body
Loading…
asked
Loading…
1 2
3