Skip to main content
Kiran Tomlinson's user avatar
Kiran Tomlinson's user avatar
Kiran Tomlinson's user avatar
Kiran Tomlinson
  • Member for 1 year, 1 month
  • Last seen more than 1 year ago
comment
Modeling player interactions in multi-dimensional rating systems
I think the Blade-Chest model is exactly what you're looking for: cs.cornell.edu/people/tj/publications/chen_joachims_16a.pdf. Every player is represented using two vectors (their "blade" and "chest") representing their offensive and defensive abilities. You can fit this model to data and represent intransitivity in matchups.