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This is a branch that includes: computational complexity theory; complexity classes, NP-completeness and other completeness concepts; oracle analogues of complexity classes; complexity-theoretic computational models; regular languages; context-free languages; Komolgorov Complexity and so on.

8 votes
3 answers
463 views

Can we efficiently compute a third Nash Equilibrium, given two?

A finite, two-player, nondegenerate, symmetric game is defined by a nondegenerate $n \times n$ payoff matrix $A$. If player 1 plays strategy $i$ and player 2 plays strategy $j$, then player 1's payof …
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6 votes
3 answers
950 views

What new primitive recursive functions are needed to reconcile Turing time complexity with G...

Let me begin with an example. Consider the computable function $f(x) = 2x$. A Turing machine can implement this function in $O(|n|)$ steps: simply walk to the end of the input string, write a $0$, a …
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  • 693
3 votes
1 answer
776 views

Does Quadratic Programming get easier when it's described by a diagonal matrix?

Generally, Quadratic Programming solves the problem $$\text{Given }Q, c, A, b,\text{ choose }x \text{ to maximize } x^TQx + c^Tx \text{ subject to } Ax \le b$$ In this form, Quadratic Programming is …
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