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Joseph O'Rourke
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Although I quoted Meggido's 32-yr-old LP algorithm in the comments, a simpler-to-implement randomized algorithm has expected linear time and space complexity, and is the most common implementation, e.g., as citecited below the figure.


          ![EnclosingCirc][1]
          (Image from [code.project.com](http://www.codeproject.com/Articles/22568/Computational-Geometry-C-and-Wykobi).)
A clear description of this algorithm may be found in this lecture prepared by Marc van Kreveld and Maarten Loffler: [PDF slides download](http://www.cs.uu.nl/docs/vakken/ga/slides4b.pdf).

CGAL implements both a heuristic algorithm, and the LP algorithm, in $\mathbb{R}^d$: CGAL implementation.

Although I quoted Meggido's 32-yr-old LP algorithm in the comments, a simpler-to-implement randomized algorithm has expected linear time and space complexity, and is the most common implementation, e.g., as cite below the figure.


          ![EnclosingCirc][1]
          (Image from [code.project.com](http://www.codeproject.com/Articles/22568/Computational-Geometry-C-and-Wykobi).)
A clear description of this algorithm may be found in this lecture prepared by Marc van Kreveld and Maarten Loffler: [PDF slides download](http://www.cs.uu.nl/docs/vakken/ga/slides4b.pdf).

CGAL implements both a heuristic algorithm, and the LP algorithm, in $\mathbb{R}^d$: CGAL implementation.

Although I quoted Meggido's 32-yr-old LP algorithm in the comments, a simpler-to-implement randomized algorithm has expected linear time and space complexity, and is the most common implementation, e.g., as cited below the figure.


          ![EnclosingCirc][1]
          (Image from [code.project.com](http://www.codeproject.com/Articles/22568/Computational-Geometry-C-and-Wykobi).)
A clear description of this algorithm may be found in this lecture prepared by Marc van Kreveld and Maarten Loffler: [PDF slides download](http://www.cs.uu.nl/docs/vakken/ga/slides4b.pdf).

CGAL implements both a heuristic algorithm, and the LP algorithm, in $\mathbb{R}^d$: CGAL implementation.

Added reference to CGAL. Preposition.
Source Link
Joseph O'Rourke
  • 150.9k
  • 36
  • 358
  • 958

Although I quoted Meggido's 32-yr-old LP algorithm in the comments, a simpler-to-implement randomized algorithm has expected linear time and space complexity, and is the most common implementation, e.g., as cite below the figure.


          ![EnclosingCirc][1]
          (Image from [code,.project.com](http://www.codeproject.com/Articles/22568/Computational-Geometry-C-and-Wykobi).)
A clear description of this algorithm may be found atin this lecture prepared by Marc van Kreveld and Maarten Loffler: [PDF slides download](http://www.cs.uu.nl/docs/vakken/ga/slides4b.pdf).

CGAL implements both a heuristic algorithm, and the LP algorithm, in $\mathbb{R}^d$: CGAL implementation.

Although I quoted Meggido's 32-yr-old LP algorithm in the comments, a simpler-to-implement randomized algorithm has expected linear time and space complexity.


          ![EnclosingCirc][1]
          (Image from [code,project.com](http://www.codeproject.com/Articles/22568/Computational-Geometry-C-and-Wykobi).)
A clear description of this algorithm may be found at this lecture prepared by Marc van Kreveld and Maarten Loffler: [PDF slides download](http://www.cs.uu.nl/docs/vakken/ga/slides4b.pdf).

Although I quoted Meggido's 32-yr-old LP algorithm in the comments, a simpler-to-implement randomized algorithm has expected linear time and space complexity, and is the most common implementation, e.g., as cite below the figure.


          ![EnclosingCirc][1]
          (Image from [code.project.com](http://www.codeproject.com/Articles/22568/Computational-Geometry-C-and-Wykobi).)
A clear description of this algorithm may be found in this lecture prepared by Marc van Kreveld and Maarten Loffler: [PDF slides download](http://www.cs.uu.nl/docs/vakken/ga/slides4b.pdf).

CGAL implements both a heuristic algorithm, and the LP algorithm, in $\mathbb{R}^d$: CGAL implementation.

Source Link
Joseph O'Rourke
  • 150.9k
  • 36
  • 358
  • 958

Although I quoted Meggido's 32-yr-old LP algorithm in the comments, a simpler-to-implement randomized algorithm has expected linear time and space complexity.


          ![EnclosingCirc][1]
          (Image from [code,project.com](http://www.codeproject.com/Articles/22568/Computational-Geometry-C-and-Wykobi).)
A clear description of this algorithm may be found at this lecture prepared by Marc van Kreveld and Maarten Loffler: [PDF slides download](http://www.cs.uu.nl/docs/vakken/ga/slides4b.pdf).