Although I quoted Meggido's 32-yr-old LP algorithm in the comments, a simpler-to-implement randomized algorithm has expected linear time and space complexity. <hr /> ![EnclosingCirc][1] <br /> <sup> (Image from [code,project.com](http://www.codeproject.com/Articles/22568/Computational-Geometry-C-and-Wykobi).) </sup> <hr /> A clear description of this algorithm may be found at this lecture prepared by Marc van Kreveld and Maarten Loffler: [PDF slides download](http://www.cs.uu.nl/docs/vakken/ga/slides4b.pdf). [1]: https://i.sstatic.net/qnFHO.png