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5
votes
Probability that a self-avoiding walk on $\mathbb{Z}^3$ closes to a polygon
As noted by Yoav above, and by myself in the comments to the linked questions, you need to make a distinction between a simple random walks restricted to make steps into previously unvisited sites (th …
1
vote
Estimate size of graph by taking random walks
Giving appropriate meaning to "generating $G$", here is one thing that could give some information: start from $v_0$ and walk until the walk has come back $k$ times to $v_0$; or possibly, instead, wal …
7
votes
Accepted
Probabilities of a random walk exiting a set
Say that a graph $G$ has the Liouville property if all bounded (discrete-)harmonic functions on it are constant.
If it is possible to couple random walks on $G$ started from any two starting points …
8
votes
A discrete random walk that avoids previously visited vertices for an exponentially distribu...
At the intuitive level, it would seem that the process should behave as if it had finite memory, and be diffusive in the long term: as soon as $p>0$ I would expect a central limit theorem. Of course t …
7
votes
Accepted
The probability a self-avoiding random walk (SAW) on a rectangular or hexagonal lattice take...
That will depend on your exact setup, i.e. on what you mean exactly by a SAW ...
If the question is "take a simple random walk, how long will it remain self-avoiding", this will behave like a geomet …
5
votes
Accepted
Transience of self avoiding random walks on $\mathbb{Z}^d$
There is a problem in your definition of transience: the standard definition of the self-avoiding walk is the uniform (counting) measure on the set of walks of a given length, say $n$, and one is inte …
12
votes
Simple random walk on a locally finite graph: when is it recurrent?
One quick remark: the result in Doyle and Snell cannot be sharp. Indeed, take any graph and on each vertex add a finite but huge (and larger and larger as you go away from a merked origin vertex) tree …
7
votes
Limit shape for fixed-perimeter lattice polygons
Following up on Nathanael's answer: let me give a more precise statement about the dynamics as I understand it. At each step, choose whether you want to pop or push/unpush, then pick a location (or tw …