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Informally, an algorithm is a set of explicit instructions used to solve a problem (e.g. Euclid's algorithm for computing the greatest common divisor of two integers). For more specific questions on algorithms, this tag may be used in conjunction with the approximation-algorithms, algorithmic-randomness and algorithmic-topology tags.
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Pseudo-random number generation algorithms
Many LCGs are still used simply because they are built in to main libraries and have become the de facto standard. They produce terrible output, and do not scale well with state size.
Increasingly …