Skip to main content
Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Code code:"if (foo != bar)"
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Saves in:saves
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with
Search options not deleted user 545243

An approximation algorithm is an algorithm that finds an approximate solution to a (typically NP-hard) problem. The quality of the algorithm is measured by how close to the actual optimum it performs. For example, it is a constant factor approximation algorithm if it always outputs a solution that is within a constant factor of the optimum. Hardness of approximation is one way to separate NP-hard problems.

0 votes
0 answers
2 views

Minimizing intersections between spanning trees of graph embeddings in polynomial time

Assume I have $N$ complete graphs $G_1, G_2,...,G_N$, and consider their embeddings $E_1, E_2,...,E_N$ in $\mathbb{R}^2$. Is there a (potentially stochastic) polynomial time algorithm to construct spa …
Noam's user avatar
  • 1