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Using computers to solve geometric problems. Questions with this tag should typically have at least one other tag indicating what sort of geometry is involved, such as ag.algebraic-geometry or mg.metric-geometry.

2 votes
3 answers
486 views

find the collision of a particle with a swept triangle.

Given there is triangle: V in 3D space that transforms over time t -> t1 to V1, and a static point P is somewhere in 3d space, how can I determine if P ever collides with V, and if so at what value of …