Thanks for you kind words about my blog.

In the general size square Sudoku board, you have an $\kappa\times\kappa$ array of $\kappa\times\kappa$ sub-arrays. I think of the local block as a kind of neighborhood, and every location in it having its local coordinates $(\alpha,\beta)$, for $\alpha,\beta<\kappa$. But we have the $\kappa\times\kappa$ array of those local boards, and so the whole local block has its own coordinates $(\gamma,\delta)$. Thus, every location on the Sudoku board is specified by giving the coordinates $(\gamma,\delta)$ of the neighborhood block and the local coordinates $(\alpha,\beta)$ within that block. So four coordinates in all 
 $$(\gamma,\delta,\alpha,\beta)$$
The boundaries between the local boards play no meaningful role. 

On the $\mathbb{Z}$-Sudoku board, for example, which I considered on my blog, we have a $\mathbb{Z}\times\mathbb{Z}$ array of $\mathbb{Z}\times\mathbb{Z}$ local boards, and there are essentially no boundaries between these sub-boards.

[![Infinite Z-Sudoku board][1]][1]

Assymmetric Sudoku is somewhat more general, since it works with rectangular sub-boards. For any two cardinals $\kappa$ and $\lambda$, one may consider a $\lambda\times\kappa$ array of local boards with shape $\kappa\times\lambda$. Thus, again, every location is specified by the coordinates $(\gamma,\delta)$ of the board, and the local coordinates $(\alpha,\beta)$ within that board, where now $\gamma,\beta<\lambda$ and $\delta,\alpha<\kappa$. 

A Sudoku *solution* is a function $f:(\lambda\times\kappa)\times(\kappa\times\lambda)\to L$, where $L$ is the set of labels (of size $\lambda\times\kappa$) that obeys the three requirements:

 - Every row is a bijection with $L$. So $f(\gamma,\delta,\alpha,\beta)$ is a bijection, if you fix $\delta<\kappa$ and $\beta<\lambda$.
 - Every column is a bijection with $L$. So $f(\gamma,\delta,\alpha,\beta)$ is a bijection, if you fix $\gamma<\lambda$ and $\alpha<\kappa$. 
 - Every local board is a bijection with $L$. So $f(\gamma,\delta,\alpha,\beta)$ is a bijection, if you fix $\gamma<\lambda$ and $\delta<\kappa$.

Note that if $G$ is a group of size $\lambda$ and $H$ is a group of size $\kappa$, then we can use these groups as location coordinates, and define $f(g,h,h',g')=(gg',hh')$, taking $L=G\oplus H$ as the set of labels. This is a solution, because if you fix $h$ and $g'$, it is a bijection; and similarly if you fix $g$ and $h'$, or if you fix $g$ and $h$. So every assymmetric Sudoku board has a solution arising in this way. This answers [a question asked by Gerhard in a comment on an earlier post](https://mathoverflow.net/questions/298091/the-sudoku-game-solver-spoiler-variation#comment741673_298091). 

Actually, this way of thinking leads one to a fourth Sudoku-like condition, namely, requiring that $f(\gamma,\delta,\alpha,\beta)$ is a bijection when you fix $\alpha$ and $\beta$, which is the collection of locations, one per local block, each with the same local coordinates in those blocks. In the group example, this corresponds to fixing $g'$ and $h'$. 

  [1]: https://i.sstatic.net/NPUbkm.jpg