Let a lightray bounce around inside a cube whose faces are (internal) mirrors. If its slopes are rational, it will eventually form a cycle. For example, starting with a point $p_0$ in the interior of the $-Y$ face of an axis-aligned cube, and initially heading in a direction $v_0=(1,1,1)$, the ray will rejoin $p_0$ after 5 reflections, forming a hexagon. The figure below shows a more complicated 16-cycle. <br /> ![alt text][1] <br /> Assume that $p_0$ and $v_0$ are chosen so that (a) the ray never directly hits an edge or corner of the cube, and (b) the ray path never self-intersects inside the cube. > Can every knot type be realized by a lightray reflecting inside in a cube? The figure above is an unknot. I believe (but am not certain) the 31-cycle below is knotted: <br /> ![alt text][2] <br /> Any such knotted path is a _stick_ representation of the knot, but perhaps the many unsolved problems in stick representations are not relevant to this situation. My question is related to the probability of random knots forming under various models, but usually those models are aimed at polymers or DNA. I have not seen this lightray model explored, but would be interested to know of related models. The choice of $(p_0,v_0)$ allows considerable freedom to "design" a knot, but it seems difficult to control the structure of the path to achieve a particular result. I've explored tiling space by reflected cubes so that the lightray may be viewed as a straight segment between two images of $p_0$, but this viewpoint is not yielding me insights. If anyone has ideas, however partial, I would appreciate hearing them. Thanks! [1]: http://cs.smith.edu/~orourke/MathOverflow/UnKnotRay.jpg [2]: http://cs.smith.edu/~orourke/MathOverflow/Bounces30.jpg