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How can we hang the weighted trees so that vertices nearer to root (based on distances, not hop count) lie in upper levels?
I have a set of edge weighted trees, each tree rooted at some vertex. Consider these trees are hung from the roots and vertices are arranged in some levels. I wish to design an algorithm (...
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Is there a name for this variant of the MST and the TSP?
Suppose I am given a weighted graph $G$ that contains a "start vertex" $v_0$, and my goal is to construct a set of paths that all originate at $v_0$ and touch all of the vertices of $G$, with as ...