Can one "hear" the shape of a polygon via external reflections? This question is a rough analog of Kac's "Can One Hear the Shape of a Drum?"
A closer analog is the recent "Bounce Theorem" that says, roughly, the shape of a polygon is determined by its billiard-bounce spectrum.1 
Suppose there is a polygon $P$ hidden inside a disk $D$. All its edges are mirrors.
You shoot in a light ray, and are able to observe the trajectory of the ray's
emergence from $D$. If the ray hits a vertex, it dies; otherwise it reflects
across edge perpendiculars.

          


          

Left: Polygon $P$ hidden by disk $D$. Right: The ray reflects from $P$'s edges.



Q1. Are there two incongruent polygons $P_1$ and $P_2$ that cannot be distinguished from the bounce behavior of external rays?

Here I want to ignore rigid motions of the polygons. By "bounce behavior"
I mean comparing the geometry of the 
incoming and outgoing trajectories of the ray;
what happens inside the disk is not known to you.
Imagine all possible incoming rays. Can two incongruent polygons have
the same bounce behavior for every possible ray, i.e.,
be equireflective?
One can think of several variants. Perhaps a bit more information might
help prove a negative result:

Q2. Suppose you not only observe the in- and out-trajectories, but
  also the time it takes for the ray to emerge, effectively yielding the length
  of the ray path.

Perhaps it is easier to construct equireflective shapes if one could make use of sections of parabolas and ellipses and their special reflection properties:

Q3.
  Are there two incongruent piecewise-smooth Jordan curves $C_1$ and $C_2$ that cannot be distinguished from the bounce behavior of external rays?


1
Moon Duchin, Viveka Erlandsson, Christopher J. Leininger, Chandrika Sadanand.
"You can hear the shape of a billiard table: Symbolic dynamics and rigidity for flat surfaces." 2018. arXiv abs.
 A: For question 3, the answer is yes: take a solid disc and excavate half of the Penrose unilluminable room from it. Then, there are boundary arcs which can never be touched, and you can perturb them without altering the bounce behaviour.
It's possible to make this simple closed curve $C^{\infty}$ if you carefully smooth the corners.
Edit: included a rough sketch.

A: my answer for Q1:
"If the ray hits a vertex, it dies". 
 I take this property as the starting point of my solution
Let two neighboring disks D1 and D2 contain two such incongruent equireflective polygons.
 Let us take a vertex V1 of polygon P1; all rays hitting V1 will die; same behavior for
 the corresponding point V1' in disk D2, no matter if V1' is  a vertex of P2 or not. 
 All rays hitting V1' die, meaning that at some point they hit a vertex of P2, vertex which 
 doesn't necessarily have be in V1' position. But is has to be somewhere on the ray support line, maybe before or after V1'; 
 So this line contains for sure a certain vertex of P2.
This property holds for an arbitrary ray hitting V1'. We can have infinitely many rays hitting V1', each containing a vertex 
 of P2. But P2 has a finite number of vertexes. So we have an infinity of lines - all convergent in V1' , each containing a point 
 from a finite set of points. This leads to V1' itself being a vertex of P2.
Repeating the same procedure for each vertex of P1, we get that the corresponding point in D2 is also a vertex of P2. So the set of
 P1 's vertexes is included in the set of P2 's vertexes. Now we start from disk D2 with the same procedure, to obtain that the set of 
 P2 's vertexes is included in the set of P1 's vertexes. The two sets are equal. The two polygons have their vertexes in the exact 
 same (geometric) location on their disks - so they are congruent.

