(While the world chess championship is in progress in Sochi...)
Is there mathematical evidence that standard chess is somehow optimally (or unusally) rich compared to other possible chess-like games, e.g., using fairy chess pieces and/or following chess variant rules?
I am wondering if chess is something like Conway's game of Life in that its moves/rules are delicately balanced to achieve Turing completeness; one can build a Universal Turing Machine (UTM) in Life.
Here, I suppose, we must talk about "infinite chess," in the sense employed in
Dan Brumleve, Joel David Hamkins, Philipp Schlicht. "The mate-in-$n$ problem of infinite chess is decidable." 2012. (arXiv link).
An alternative to the "delicately balanced" hypothesis is that the moves & rules are a historical accident, and many nearby variants of standard chess have (or may have) similar mathematical properties. To ask specific questions:
Q1. Can infinite chess simulate a UTM?
Q2. Are nearby chess variants analogously powerful, or does standard chess (seem to) have just the right complexity properties?
Update. Both questions are largely answered in the comments. Q1 is open in a formal sense but the likely answer is Yes, $\infty$-chess can simulate a UTM. For Q2, there is every reason to believe that chess rules are not delicately balanced, that likely most reasonable variants would have the same complexity properties.