Hallo, I look for some F: R^2->R height function which would generate the Speleothem ceiling http://en.wikipedia.org/wiki/Speleothem for 3d game taking place in dungeons/caves. The function might be in any form usable for generating mesh.
Hallo, I look for some F: R^2->R height function which would generate the Speleothem ceiling http://en.wikipedia.org/wiki/Speleothem for 3d game taking place in dungeons/caves. The function might be in any form usable for generating mesh.
context free
contextfreeart.org/index.html or with similar design philosophy and tune your parameters. You may also want to track down the original paper mentioned in news.sciencemag.org/sciencenow/2005/01/18-03.html to see how cave formations are mathematically modeled. $\endgroup$