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Timeline for A game on Noetherian rings

Current License: CC BY-SA 3.0

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Apr 7, 2012 at 13:33 comment added Emil Jeřábek If we are interested in the game starting from a particular ring $R$, the relevant part of $G$ can be represented as follows: vertices are the ideals of $R$, and there is an edge from $I$ to $J$ if $J=I+aR$ for some $a\notin I$. In any case, it seems to me that this is just a trivial restatement of the problem (any game can be represented as a graph). Is there anything the upvoters see and I am missing?
Apr 7, 2012 at 10:52 comment added Philip van Reeuwijk It might be nice to consider a generalization of the ideal class group that measures how far a ring is from being a PID. Then you could hope this group is finite, and that the parity of its cardinality solves the problem... just a guess, though.
Apr 6, 2012 at 18:08 comment added Will Sawin I doubt it can be extended to a UFD, since UFDs can have quotients that are not UFDs.
Apr 6, 2012 at 16:50 comment added Pat Devlin If $R$ is a PID then the problem has a complete solution. Case I: If $R$ is a field, player 1 loses. Case II: If $R$ is not a field, let $I \subseteq R$ be a maximal proper ideal. Then since $R$ is a PID, $I=(r)$ for some $0 \neq r \in R$. But then $R/I = R/(r)$ is a field [because $I$ was a maximal ideal]. Therefore, with this move for player 1, he can make it so that player 2 loses. I do not know if this can be extended to $R$ a UFD or not.
Apr 6, 2012 at 12:56 history answered Pat Devlin CC BY-SA 3.0