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Timeline for "Coarse" Arctic Circle Theorem

Current License: CC BY-SA 4.0

9 events
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Oct 5, 2021 at 5:17 history edited David Roberts CC BY-SA 4.0
fixed arxiv front-end link and gave titles
Apr 8, 2017 at 13:04 history edited Joseph O'Rourke CC BY-SA 3.0
Image link broken; now fixed.
Oct 18, 2011 at 19:32 comment added Joseph O'Rourke @Henry: I took the liberty of adding Fig.4 to your post.
Oct 18, 2011 at 19:30 history edited Joseph O'Rourke CC BY-SA 3.0
Added Fig.4
Oct 18, 2011 at 16:26 comment added Johan Wästlund And to see what the height function is, we just chess-board color the region and walk around the boundary, keeping track of the difference in the number of black and white pieces of boundary we have seen. For the coarse aztec diamond this difference is bounded, so the height function is essentially constant. In contrast, for the ordinary aztec diamond, two sides are entirely black and two sides entirely white.
Oct 18, 2011 at 16:23 comment added Johan Wästlund The "highest possible entropy at every point" means that the logarithm of the number of tilings of the coarse aztec diamond (just as for a square of even side or a region with "soft" boundary conditions) is asymptotically the area times $C/\pi$, where $C = 1-1/9+1/25-\dots$ is Catalan's constant, right?
Oct 18, 2011 at 16:08 history edited Henry Cohn CC BY-SA 3.0
added 20 characters in body
Oct 18, 2011 at 16:04 comment added David E Speyer Henry: You should probably clarify a point, unless I am mistaken: The Kenyon-Okounkov solution applies to the rhombus tiling situation, and I don't think KO have published how to modify it for domino tilings. Other than that, nice answer!
Oct 18, 2011 at 15:55 history answered Henry Cohn CC BY-SA 3.0