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Timeline for Break polyhedron into tetrahedron

Current License: CC BY-SA 2.5

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May 19, 2020 at 7:26 comment added Hugh Thomas @AlecJacobson I don't understand your comment. If $v_0$ lies in the same plane as some triangle, then that triangle lies in a face containing $v_0$, so I do not build the cone over it.
May 9, 2020 at 23:33 comment added Alec Jacobson If the (convex) input polyhedron contains non-triangular faces, then this algorithm could lead to degenerate (zero volume) tetrahedra. Consider if your chosen vertex lies on the same plane as a non-incident triangle. A fix would be to create the triangulation with triangles fans from the chosen vertex for all incident faces.
Dec 3, 2009 at 15:22 comment added Gabriel Benamy I saw, but from my understanding of the problem, it's just "list of tetrahedrons".
Dec 3, 2009 at 15:22 vote accept Graviton
Dec 3, 2009 at 15:11 comment added Hugh Thomas Not as easy as all that. See the comment to the question by Nurdin Takenov -- if you don't assume convexity, you may have to introduce new vertices.
Dec 3, 2009 at 14:59 comment added Gabriel Benamy If the initial polyhedron is concave, then it's simple to split it into multiple convex polyhedrons; then just apply the procedure to each faction.
Dec 3, 2009 at 14:49 comment added Mariano Suárez-Álvarez ...assuming the initial polihedron is convex (which you cannot tell from the combinatorial data alone)
Dec 3, 2009 at 14:36 history answered Hugh Thomas CC BY-SA 2.5