Timeline for How to construct a maximally difficult NxN labyrinth ?
Current License: CC BY-SA 2.5
6 events
when toggle format | what | by | license | comment | |
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Sep 19, 2017 at 16:42 | comment | added | F. C. | My own question is about making "interesting" labyrinths. | |
Mar 30, 2011 at 16:08 | history | edited | Kevin O'Bryant | CC BY-SA 2.5 |
put spaces around "<" and ">" for proper rendering
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Mar 27, 2011 at 16:10 | answer | added | Peter Shor | timeline score: 6 | |
Mar 27, 2011 at 15:42 | comment | added | Tony Huynh | This link may be semi-relevant. The basic idea is to generate a maze by generating a random spanning tree. | |
Mar 27, 2011 at 15:35 | history | edited | Qfwfq | CC BY-SA 2.5 |
deleted 2 characters in body; added 4 characters in body
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Mar 27, 2011 at 15:29 | history | asked | Qfwfq | CC BY-SA 2.5 |