Timeline for Negative of combinatorial game
Current License: CC BY-SA 4.0
11 events
when toggle format | what | by | license | comment | |
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Sep 19, 2023 at 7:55 | answer | added | Gro-Tsen | timeline score: 3 | |
Sep 19, 2023 at 4:25 | history | edited | kodlu |
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Sep 19, 2023 at 3:34 | history | became hot network question | |||
Sep 19, 2023 at 2:58 | comment | added | Noah Schweber | Here's a concrete example to keep in mind: In (Red-Blue) Hackenbush, taking the negative of a game simply amounts to color swapping. There are several ways to see that this is generally different from "miserification." The simplest is probably just computing a specific example, but more generally note that no Hackenbush game is a first-player win. However, plenty of misere Hackenbush games (e.g. the misere version of one red stalk + one blue stalk) are first-player wins. | |
Sep 18, 2023 at 23:58 | history | edited | Joel David Hamkins | CC BY-SA 4.0 |
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S Sep 18, 2023 at 23:56 | history | suggested | C7X | CC BY-SA 4.0 |
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Sep 18, 2023 at 19:57 | review | Suggested edits | |||
S Sep 18, 2023 at 23:56 | |||||
Sep 18, 2023 at 19:50 | review | Close votes | |||
Sep 25, 2023 at 3:02 | |||||
Sep 18, 2023 at 19:39 | answer | added | Joel David Hamkins | timeline score: 7 | |
S Sep 18, 2023 at 19:31 | review | First questions | |||
Sep 18, 2023 at 20:24 | |||||
S Sep 18, 2023 at 19:31 | history | asked | Nick | CC BY-SA 4.0 |