Timeline for Escaping from infinitely many pursuers
Current License: CC BY-SA 4.0
11 events
when toggle format | what | by | license | comment | |
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Oct 19, 2022 at 2:08 | vote | accept | Eric | ||
Oct 17, 2022 at 18:31 | answer | added | Dmytro Taranovsky | timeline score: 1 | |
Oct 2, 2021 at 11:18 | answer | added | Tony Huynh | timeline score: 3 | |
Oct 2, 2021 at 9:12 | history | edited | YCor |
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Oct 2, 2021 at 8:06 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Sep 2, 2021 at 7:50 | answer | added | Alessandro Della Corte | timeline score: 0 | |
Jun 19, 2021 at 2:11 | history | edited | Eric | CC BY-SA 4.0 |
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Jun 12, 2021 at 3:36 | comment | added | Eric | @JoshuaZ There is not. If guard's speed v is a significant fraction of the fugitive's, and the pursuit radius r is not too small, then the fugitive gets caught. Either the fugitive gets caught for all positive v and r, or they escape for small enough v and r. I don't know which is true. 1/100 is just there for ease of calculation. | |
Jun 12, 2021 at 2:11 | comment | added | JoshuaZ | Is there a specific reason that 1/100 is used here? Seems like making that a parameter might be more natural. Actually for that matter, you have it in two different places, since you use it as both the speed and the pursuit radius. These could be different numbers. | |
Jun 11, 2021 at 14:36 | history | edited | Eric | CC BY-SA 4.0 |
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Jun 11, 2021 at 10:17 | history | asked | Eric | CC BY-SA 4.0 |