Timeline for Tying knots with reflecting lightrays
Current License: CC BY-SA 3.0
6 events
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Mar 10, 2017 at 9:42 | history | edited | CommunityBot |
replaced http://people.csail.mit.edu/ with https://people.csail.mit.edu/
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Dec 10, 2011 at 2:19 | history | edited | Joseph O'Rourke | CC BY-SA 3.0 |
Images moved to a different server.
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Sep 18, 2010 at 0:13 | history | edited | Joseph O'Rourke | CC BY-SA 2.5 |
Used Tube[] instead of Line[].
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Sep 17, 2010 at 16:08 | history | edited | Joseph O'Rourke | CC BY-SA 2.5 |
Added overhead view.
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Sep 17, 2010 at 15:36 | comment | added | Bill Thurston | Yes, those are great pictures! The view from above would also be good, for thinking about knot types. I suggest experimenting with combinations of things such as ViewPoint -> {1,2,20.}, BoxRatios -> {1,1,.1} or so to see what looks good. I'd also suggest --- now adding an arbitrary moderately high vertical component (maybe ~2 or 3 vertical bounce per horizontal traversal, so the simulation doesn't slow too much) to get something that looks nicely knotted, viewed from above. | |
Sep 17, 2010 at 12:54 | history | answered | Joseph O'Rourke | CC BY-SA 2.5 |