Timeline for Compute the Centroid of a 3D Planar Polygon
Current License: CC BY-SA 2.5
6 events
when toggle format | what | by | license | comment | |
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Aug 1, 2010 at 11:26 | vote | accept | Graviton | ||
Jun 29, 2010 at 11:25 | comment | added | Joseph O'Rourke | @TonyK: Thanks for the correction, now edited. In practice I have simply averaged the two x-coordinates, although your method may be more accurate. | |
Jun 29, 2010 at 11:24 | history | edited | Joseph O'Rourke | CC BY-SA 2.5 |
parallel->perpendicular, thanks to TonyK
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Jun 17, 2010 at 18:41 | comment | added | TonyK | I think you meant 'perpendicular', not 'parallel'. Another wrinkle is that this method generates two values for the x-coordinate of the centroid, and you have to decide what to do when they are not equal due to rounding errors. Probably you should take the one that came from the 'least perpendicular' projection, i.e. the one with the greater area A. | |
Jun 16, 2010 at 13:02 | comment | added | JBL | Well, I would have voted you up in any case. :) Mentioning the "extra wrinkle" is good, too. | |
Jun 16, 2010 at 12:49 | history | answered | Joseph O'Rourke | CC BY-SA 2.5 |