Skip to main content
More complete quotations, hopefully giving a better sense of the results.
Source Link
Joseph O'Rourke
  • 150.8k
  • 36
  • 358
  • 958

How about Boosting1 and the Hardcore Lemma, as described in this paper?

Trevisan, Luca, Madhur Tulsiani, and Salil Vadhan. "Regularity, boosting, and efficiently simulating every high-entropy distribution." 24th Annual IEEE Conference on Computational Complexity, IEEE, 2009. (PDF download.)

The Hardcore Lemma can be proved via LP duality:

"if a problem is hard-on-average in a weak sense on uniformly distributed inputs, then there is a 'hardcore' subset of inputs of noticeable density such that the problem is hard-on-average in a much stronger sense on inputs randomly drawn from such set."

Their proof of their main result "uses duality of linear programming (or, equivalently, the finite dimensional Hahn-Banach Theorem) in the form of the min-max theorem for two-player zero-sum games."

Another summary of Impagliazzo's Hardcore Lemma:

"Every hard function has a hardcore subset such that the restricted function becomes extremely hard to compute."


1 "mostBoosting constitutes "a family of machine learning algorithms which convert weak learners to strong ones." ... "[M]ost boosting algorithms consist of iteratively learning weak classifiers with respect to a distribution and adding them to a final strong classifier."

How about Boosting1 and the Hardcore Lemma, as described in this paper?

Trevisan, Luca, Madhur Tulsiani, and Salil Vadhan. "Regularity, boosting, and efficiently simulating every high-entropy distribution." 24th Annual IEEE Conference on Computational Complexity, IEEE, 2009. (PDF download.)

The Hardcore Lemma can be proved via LP duality:

"if a problem is hard-on-average in a weak sense on uniformly distributed inputs, then there is a 'hardcore' subset of inputs of noticeable density such that the problem is hard-on-average in a much stronger sense on inputs randomly drawn from such set."

Their proof of their main result "uses duality of linear programming (or, equivalently, the finite dimensional Hahn-Banach Theorem) in the form of the min-max theorem for two-player zero-sum games."


1 "most boosting algorithms consist of iteratively learning weak classifiers with respect to a distribution and adding them to a final strong classifier."

How about Boosting1 and the Hardcore Lemma, as described in this paper?

Trevisan, Luca, Madhur Tulsiani, and Salil Vadhan. "Regularity, boosting, and efficiently simulating every high-entropy distribution." 24th Annual IEEE Conference on Computational Complexity, IEEE, 2009. (PDF download.)

The Hardcore Lemma can be proved via LP duality:

"if a problem is hard-on-average in a weak sense on uniformly distributed inputs, then there is a 'hardcore' subset of inputs of noticeable density such that the problem is hard-on-average in a much stronger sense on inputs randomly drawn from such set."

Their proof of their main result "uses duality of linear programming (or, equivalently, the finite dimensional Hahn-Banach Theorem) in the form of the min-max theorem for two-player zero-sum games."

Another summary of Impagliazzo's Hardcore Lemma:

"Every hard function has a hardcore subset such that the restricted function becomes extremely hard to compute."


1 Boosting constitutes "a family of machine learning algorithms which convert weak learners to strong ones." ... "[M]ost boosting algorithms consist of iteratively learning weak classifiers with respect to a distribution and adding them to a final strong classifier."
Added more detail re LP duality.
Source Link
Joseph O'Rourke
  • 150.8k
  • 36
  • 358
  • 958

How about Boosting1 and the Hardcore Lemma, as described in this paper?

Trevisan, Luca, Madhur Tulsiani, and Salil Vadhan. "Regularity, boosting, and efficiently simulating every high-entropy distribution." 24th Annual IEEE Conference on Computational Complexity, IEEE, 2009. (PDF download.)

The Hardcore Lemma can be proved via LP duality:

"if a problem is hard-on-average in a weak sense on uniformly distributed inputs, then there is a 'hardcore' subset of inputs of noticeable density such that the problem is hard-on-average in a much stronger sense on inputs randomly drawn from such set."

Their proof of their main result "uses duality of linear programming (or, equivalently, the finite dimensional Hahn-Banach Theorem) in the form of the min-max theorem for two-player zero-sum games."


1 "most boosting algorithms consist of iteratively learning weak classifiers with respect to a distribution and adding them to a final strong classifier."

How about Boosting1 and the Hardcore Lemma, as described in this paper?

Trevisan, Luca, Madhur Tulsiani, and Salil Vadhan. "Regularity, boosting, and efficiently simulating every high-entropy distribution." 24th Annual IEEE Conference on Computational Complexity, IEEE, 2009. (PDF download.)

The Hardcore Lemma can be proved via LP duality:

"if a problem is hard-on-average in a weak sense on uniformly distributed inputs, then there is a 'hardcore' subset of inputs of noticeable density such that the problem is hard-on-average in a much stronger sense on inputs randomly drawn from such set."


1 "most boosting algorithms consist of iteratively learning weak classifiers with respect to a distribution and adding them to a final strong classifier."

How about Boosting1 and the Hardcore Lemma, as described in this paper?

Trevisan, Luca, Madhur Tulsiani, and Salil Vadhan. "Regularity, boosting, and efficiently simulating every high-entropy distribution." 24th Annual IEEE Conference on Computational Complexity, IEEE, 2009. (PDF download.)

The Hardcore Lemma can be proved via LP duality:

"if a problem is hard-on-average in a weak sense on uniformly distributed inputs, then there is a 'hardcore' subset of inputs of noticeable density such that the problem is hard-on-average in a much stronger sense on inputs randomly drawn from such set."

Their proof of their main result "uses duality of linear programming (or, equivalently, the finite dimensional Hahn-Banach Theorem) in the form of the min-max theorem for two-player zero-sum games."


1 "most boosting algorithms consist of iteratively learning weak classifiers with respect to a distribution and adding them to a final strong classifier."
Quote a boosting explanation.
Source Link
Joseph O'Rourke
  • 150.8k
  • 36
  • 358
  • 958

How about    Boosting and1 and the Hardcore Lemma, as described in this paper?

Trevisan, Luca, Madhur Tulsiani, and Salil Vadhan. "Regularity, boosting, and efficiently simulating every high-entropy distribution." 24th Annual IEEE Conference on Computational Complexity, IEEE, 2009. (PDF download.)

The Hardcore Lemma can be proved via LP duality:

"if a problem is hard-on-average in a weak sense on uniformly distributed inputs, then there is a 'hardcore' subset of inputs of noticeable density such that the problem is hard-on-average in a much stronger sense on inputs randomly drawn from such set."


1 "most boosting algorithms consist of iteratively learning weak classifiers with respect to a distribution and adding them to a final strong classifier."

How about  Boosting and the Hardcore Lemma, as described in this paper?

Trevisan, Luca, Madhur Tulsiani, and Salil Vadhan. "Regularity, boosting, and efficiently simulating every high-entropy distribution." 24th Annual IEEE Conference on Computational Complexity, IEEE, 2009. (PDF download.)

The Hardcore Lemma can be proved via LP duality:

"if a problem is hard-on-average in a weak sense on uniformly distributed inputs, then there is a 'hardcore' subset of inputs of noticeable density such that the problem is hard-on-average in a much stronger sense on inputs randomly drawn from such set."

How about  Boosting1 and the Hardcore Lemma, as described in this paper?

Trevisan, Luca, Madhur Tulsiani, and Salil Vadhan. "Regularity, boosting, and efficiently simulating every high-entropy distribution." 24th Annual IEEE Conference on Computational Complexity, IEEE, 2009. (PDF download.)

The Hardcore Lemma can be proved via LP duality:

"if a problem is hard-on-average in a weak sense on uniformly distributed inputs, then there is a 'hardcore' subset of inputs of noticeable density such that the problem is hard-on-average in a much stronger sense on inputs randomly drawn from such set."


1 "most boosting algorithms consist of iteratively learning weak classifiers with respect to a distribution and adding them to a final strong classifier."
Source Link
Joseph O'Rourke
  • 150.8k
  • 36
  • 358
  • 958
Loading