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Aug 28, 2016 at 13:59 answer added MR_BD timeline score: 0
Aug 28, 2016 at 13:47 vote accept MR_BD
Aug 28, 2016 at 10:47 answer added fedja timeline score: 6
Aug 28, 2016 at 10:08 comment added fedja Then it is nearly 4/5 fair and square both theoretically and empirically. Check your program for errors and meanwhile I'll post the argument.
Aug 28, 2016 at 8:08 comment added MR_BD @fedja I exactly simulate the way you said, but I want a theoretical solution for finding the coefficient of n
Aug 28, 2016 at 2:35 comment added fedja That depends on how you simulate. Assuming that you just fix $n$, throw in the edges independently at random until you get the first triangle at the $m$-th throw and then take the average of the resulting $m$, you would get about $4/5$. Apparently, you are doing something else, but I cannot figure out what exactly. Can you be more specific about how you run your simulations?
Aug 28, 2016 at 1:55 comment added MR_BD @fedja I want to know where 3/5 is come from?
Aug 28, 2016 at 1:36 comment added fedja Erm... Since $3/5<\sqrt[3]6/2$, you are getting triangles with high probability while the expected number is below $1$. This looks fishy, doesn't it? Or am I misunderstanding the question?
Aug 27, 2016 at 11:18 history edited MR_BD CC BY-SA 3.0
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Aug 27, 2016 at 11:02 history asked MR_BD CC BY-SA 3.0