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Jul 22, 2016 at 6:39 history edited Antoine L. CC BY-SA 3.0
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Jul 22, 2016 at 6:39 comment added Antoine L. The length can be different for any rectangle and rectangles can point in different directions. I'll try searching with this keyword. Thanks @GerryMyerson
Jul 21, 2016 at 13:03 answer added Joseph O'Rourke timeline score: 4
Jul 20, 2016 at 23:15 comment added Gerry Myerson stackoverflow.com/questions/3303689/… might also be helpful.
Jul 20, 2016 at 23:12 comment added Gerry Myerson Still not clear. The rectangles all have the same, given, width, but the lengths can be different and arbitrary? Must the rectangles all be aligned, or can they all point in different directions? Anyway, this is a packing problem, and maybe that keyword will aid your search. But optimal packing algorithms are few and far between, you may have to settle for considerably less than the maximum area, or for a really slow algorithm. gamedev.stackexchange.com/questions/27055/… might be helpful.
Jul 20, 2016 at 20:35 comment added Antoine L. Thanks @JosephO'Rourke. Youre were right, I edited my question.
Jul 20, 2016 at 20:34 history edited Antoine L. CC BY-SA 3.0
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Jul 20, 2016 at 20:16 comment added Joseph O'Rourke I don't think your question is well-posed. Why not just take sufficiently long rectangles and stack them one on top of another until your polygon is covered? Perhaps you mean: Each rectangle must fit inside the polygon?
Jul 20, 2016 at 18:37 history edited Michael Albanese CC BY-SA 3.0
edited tags; edited title
Jul 20, 2016 at 18:36 review First posts
Jul 20, 2016 at 18:37
Jul 20, 2016 at 18:31 history asked Antoine L. CC BY-SA 3.0