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Sep 6, 2013 at 20:08 vote accept Vass
Sep 6, 2013 at 13:50 answer added ianr timeline score: 5
Sep 2, 2013 at 10:48 comment added Vass @JohnMangual, good idea!
Sep 2, 2013 at 10:39 comment added john mangual @Vass Have you looked at cs.stackexchange.com ?
Sep 2, 2013 at 8:58 comment added Vass @JohnMangual, I have recently posted a question on stat.stackexchange.com which I am waiting to see some activity. This site is much more active and the answers more in depth
Sep 2, 2013 at 0:33 comment added john mangual have you tried stats.stackexchange.com ?
Sep 2, 2013 at 0:26 answer added ericf timeline score: 3
Sep 1, 2013 at 20:28 comment added Vass @fedja, they arise from twitter, so large hubs. They vary. Usually a very steep degree distribution decay
Sep 1, 2013 at 20:25 comment added fedja Do the graphs have any special structure (low vertex degree, small diameter, whatever) that can be relied upon?
Sep 1, 2013 at 20:12 comment added Vass @fedja, I was hoping for something linear in complexity. I agree with your arguments that in general there are no guarantees with a stochastic approach. But that is the same issue with all sampling approaches. What if I check for consistency of the results with individual runs? Like perform convergence diagnostics on the centrality computed?
Sep 1, 2013 at 12:27 comment added fedja The little problem is that adding a single edge may change the quantity quite drastically: imagine two copies of a complete graph $K_n$ joined by an edge. If $v$ is on that edge, $g(v)\approx 2n^2$. However, adding one more edge of the same type brings it down to about $n^2$. The random walks (backtracking or not) have very little chance to notice that extra edge: about $L/n^2$ where $L$ is the walk length, so you cannot do it in time much less than $n^2$. However in this time you can do a lot in a deterministic way too. What running time (in terms of graph complexity) are you aiming at?
Sep 1, 2013 at 9:53 history edited Vass CC BY-SA 3.0
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Sep 1, 2013 at 9:21 history asked Vass CC BY-SA 3.0