Timeline for find the collision of a particle with a swept triangle.
Current License: CC BY-SA 2.5
14 events
when toggle format | what | by | license | comment | |
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Oct 16, 2014 at 0:34 | answer | added | Joseph O'Rourke | timeline score: 2 | |
Oct 16, 2014 at 0:01 | history | edited | user9072 |
edited tags
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Jan 24, 2010 at 16:55 | vote | accept | Julian Mann | ||
Jan 24, 2010 at 3:26 | comment | added | Julian Mann | Thanks Darsh. I removed the background it because I thought it was clouding the question a bit. Briefly, I want to write an algorithm that will apply a force to a particle if it is in the envelope between 2 topologically identical meshes. I'm simulating the behavior of fishes navigating their way around rocks in murky water. For clarity, I re-stated it as a collision with a moving triangle. Originally I was looking for computer code, but I would love to understand the mathematics too. Many thanks to yourself and Scott for coaxing me to think more clearly about it. | |
Jan 24, 2010 at 2:40 | comment | added | Darsh Ranjan | Julian, thanks for clarifying your question. However, you completely removed the background motivation. We generally like having that... | |
Jan 24, 2010 at 1:23 | answer | added | Dan Piponi | timeline score: 7 | |
Jan 23, 2010 at 23:29 | answer | added | Gerhard Paseman | timeline score: 5 | |
Jan 23, 2010 at 23:01 | comment | added | Kim Morrison | I've deleted some old comments that were only relevant to previous versions of the question. | |
Jan 23, 2010 at 23:00 | history | reopened | Kim Morrison | ||
Jan 23, 2010 at 22:21 | history | edited | Julian Mann | CC BY-SA 2.5 |
specified the transformation
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Jan 23, 2010 at 21:35 | history | edited | Julian Mann | CC BY-SA 2.5 |
deleted 26 characters in body
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Jan 23, 2010 at 21:13 | history | edited | Julian Mann | CC BY-SA 2.5 |
deleted 1472 characters in body; edited title
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Jan 23, 2010 at 20:05 | history | closed | Kim Morrison | not a real question | |
Jan 23, 2010 at 19:24 | history | asked | Julian Mann | CC BY-SA 2.5 |