show/hide this revision's text 1 [made Community Wiki]

I recommend the use of examples from linear geometry applied to computer graphics. All the basical notions of linear algebra can be easily visualized (in fact I recommend starting with Euclidean affine geometry). See the series "Graphics Gems" for specific examples http://books.google.es/books?id=fvA7zLEFWZgC (there are also a lot of texts books). In my opinion it is the best option to see linear algebra in action.