**5**

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**3**answers

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### Random Sampling a linearly constrained region in n-dimensions…

Hi,
So here is my problem:
Given a nonlinear, discontinous, cost function $f(x_1,x_2,..,x_N)$ along with linear constraints $x_n \ge 0, \forall n$
$x_n \le c_n$
and $\sum_{n=1}^N x_n = 1$ find an ...

**4**

votes

**0**answers

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Given a polygon $P$, the art gallery problem looks to find a smallest set of points that sees all of $P$. One way of bounding the number of guards necessary (from below) is to find a largest set of ...

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**1**answer

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### Inverse Problem for Pullback

Let $M$ and $N$ be smooth manifolds and $T: M \to N$ be a smooth map. Let $ \mathcal{F}(M,\mathbb{R})$ (resp.$ \mathcal{F}(N,\mathbb{R})$) denote the space of smooth functions from $M$ (resp. $N$) ...

**6**

votes

**2**answers

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Suppose I have a number of vectors in $\mathbb{R}^n.$ The first question is: what is the most efficient algorithm to compute their "conic hull" (the minimal convex cone which contains them)? The next ...

**5**

votes

**1**answer

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### Algorithm for embedding a graph with metric constraints

Suppose I have a graph $G$ with vertex set $V$, edge set $E \subseteq {V \choose 2}$, and a weight function $w:E \to \mathbb{R}^{+}$. Is there a nice algorithmic way to decide if there is an ...

**8**

votes

**2**answers

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### Random Voronoi Diagrams

I'm interested in what research has already been done with regards to the statistics of random voronoi diagrams. I have had a look on google scholar and results are a little inconclusive. I'm ...

**4**

votes

**2**answers

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### point in polytope

Suppose I have the convex hull $P$ of a finite collection of points in $\mathbb{R}^d,$ and I want to see whether a point $p$ is contained in $P.$ This is a standard (some would say the standard linear ...

**1**

vote

**3**answers

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### Get a point inside a polygon

I have a 2D polygon of arbitrary geometry. I need to find any point that is inside of that polygon. Taking the center won't work, because the polygon might not be convex. Is there a way to quickly ...