I know pursuit-evasion has been studied in many contexts, including on a manifold (e.g., Melikyan, "Geometry of Pursuit-Evasion Games on Two-Dimensional Manifolds"), but I have not seen this version:
There is a pursuer, a point $p_t$ at time $t$, while the evader is at $v_t$. They start at $p_0$ and $v_0$. For each $t \in \mathbb{N}$, the evader jumps from $v_t$ to $v_{t+1}$, and then the pursuer jumps from $p_t$ to $p_{t+1}$. Both jumps are at most a unit distance, measured by shortest path on the manifold $\cal{M}$. Both pursuer and evader know the other's location at all times. The evader is captured if $p_t = v_t$ at some time $t$.
Let $\cal{M}$ be a sphere. Then the pursuer might fail to capture the evader, who can just run away on a great circle. But what if there are two pursuers, $p_t$ and $q_t$? Specifically:
Q1. For $\cal{M}$ a sphere, can an evader always be captured by two pursuers initially at the north and south poles?
There is a general principle for $\cal{M}=\mathbb{R}^n$: it suffices for the evader to be inside the convex hull of the pursuers (e.g., Kopparty, Ravishankar, "A framework for pursuit-evasion games in $R^n$," Information Proc. Lett., 2005). It seems a natural extension that two antipodal pursuers on a sphere suffice.
Q2. For $\cal{M}$ a surface homeomorphic to a sphere embedded in $\mathbb{R^3}$, with metric inherited from the Euclidean metric in $\mathbb{R^3}$, will placing $p_0$ and $q_0$ at points realizing the diameter of $\cal{M}$ suffice to capture any evader? (By diameter here I mean that the shortest path from $p_0$ to $q_0$ on the surface is maximum over all pairs of points on $\cal{M}$.)
This is much less clear to me. A counterexample would be interesting. But if the answer to Q2 is Yes, I would be interested to learn if there are closed, bounded surfaces of higher genus for which just two well-placed pursuers suffice.
The literature on pursuit-evasion is vast, and I suspect the answers to my questions are known. Thanks for suggestions or pointers!

