# Zermelo's stone game in 3 dimensional space

Well, first let me make this clear: I'm actually not sure about the background of the game, whether it was really posed (and solved) by Zermelo. But I'll state the game anyway (perhaps someone can inform me about it):

Arrange m$\times$n stones as an m$\times$n matrix A. The rule is: two players take turns to choose a stone in A; if A(i,j) is chosen, then it and all the stones to its northeast are removed. Specifically, the submatrix

A(1,j), A(1,j+1), ... , A(1,n)

A(2,j), A(2,j+1), ... , A(2,n)

. . .

A(i,j), A(i,j+1), ... , A(i,n)

is removed. Whoever removes the last stone(s) loses the game.

Zermelo proved that first player has a winning strategy for m$\times$n$>$1.

One can easily generalize the stone matrix to 3 dimensions m$\times$n$\times$k, in which one removes stones to the northeast and "behind" the chosen stone. The question is, whether the first player still has a winning strategy?

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This game is called Chomp, and one place to start is en.wikipedia.org/wiki/Chomp . – Kevin Buzzard Aug 3 '11 at 12:36
Thank you Kevin! – user16033 Aug 3 '11 at 12:42