infinite configuration of lines - MathOverflow most recent 30 from http://mathoverflow.net2013-05-19T20:15:08Zhttp://mathoverflow.net/feeds/question/66508http://www.creativecommons.org/licenses/by-nc/2.5/rdfhttp://mathoverflow.net/questions/66508/infinite-configuration-of-linesinfinite configuration of linesManuel Rivera2011-05-31T00:53:09Z2011-06-01T09:33:50Z
<p>I was looking at some random problems and questions I liked when I was in high school and I found this one which I still cannot prove.</p>
<p>Does there exist a configuration of a countable number of straight lines in the plane such that:</p>
<p>1) no two are parallel</p>
<p>2) no three are concurrent</p>
<p>3) any bounded subset of the plane is intersected by a finite number of lines</p>
<p>4) the area of every minimal polygon is equal, where a minimal polygon is a polygon formed by a finite subset of the set of lines such that no lines pass through the inside of the polygon.</p>
<p>The answer is certainly no, but it is not that easy to prove. Any ideas?</p>
http://mathoverflow.net/questions/66508/infinite-configuration-of-lines/66618#66618Answer by Yaakov Baruch for infinite configuration of linesYaakov Baruch2011-06-01T04:39:12Z2011-06-01T09:33:50Z<p>I can sketch a proof based on assuming this "finite" result:</p>
<p>A). For any pentagonal star one of the 5 triangles will have area strictly
smaller than that of the central pentagon.
(I think a brute force attack should yield a proof here.)
<img src="http://img268.imageshack.us/img268/6733/proofay.png" alt="star"></p>
<p>The proof of the original problem would then go as follows.</p>
<p>b). A) generalizes to n-agons by considering the pentagon
spanned by any 5 vertices.
<img src="http://img263.imageshack.us/img263/1743/proofbe.png" alt="hexagon"></p>
<p>c). b) implies that a tiling with polygons of EQUAL AREA
is not possible unless all polygons are either triangles or
quadrilaterals.</p>
<p>d). Take one 4-tile and continue tiling next to it inside
the cone enclosed by the converging lines of 2 opposite edges;
we have a sequence of quadrilaterals which must end with a
triangle were the the 2 lines meet. This shows that the tiling
must contain a 3-tile somewhere.</p>
<p><img src="http://img202.imageshack.us/img202/7531/proofdm.png" alt="4-tile"></p>
<p>e). By d) take a 3-tile and continue tiling outwards, inside each of the
3 beams generated by the lines of each pair of edges; the original 3-tile
will be the first tile in each beam, but every other tile after it must be
a 4-tile (build them one at a time and keep using c)).
We can ignore what happens in the 3 leftover cones radiating from the 3 vertices.</p>
<p><img src="http://img191.imageshack.us/img191/4290/proofen.png" alt="3-tile"></p>
<p>f). In one of the 3 beams (which now look like ladders) take any one of the new rungs
from step e) and extend it - that line will then collide with one of the other
2 beams (but cannot overlap with any of its rungs). That will cut
one of the 4-tiles, creating a 5-tile.</p>
<p><img src="http://img585.imageshack.us/img585/4230/prooffh.png" alt="contradiction!"></p>
<p>Apologies for bumping up the question repeatedly while trying to edit my answer.</p>