How does $\pi_1(SO(3))$ relate exactly to the waiters trick? - MathOverflow most recent 30 from http://mathoverflow.net 2013-05-26T01:06:48Z http://mathoverflow.net/feeds/question/14776 http://www.creativecommons.org/licenses/by-nc/2.5/rdf http://mathoverflow.net/questions/14776/how-does-pi-1so3-relate-exactly-to-the-waiters-trick How does $\pi_1(SO(3))$ relate exactly to the waiters trick? Andrea Ferretti 2010-02-09T15:29:40Z 2010-02-09T16:12:56Z <p>I hope this is serious enough. It is a well-known fact that $\pi_1(SO(3)) = \mathbb{Z}/(2)$, so $SO(3)$ admits precisely one non trivial covering, which is 2-sheeted.</p> <p>Another well known fact is that you can hold a dish on your hand and perform two turns (one over the elbow, one below) in the same direction and come back in the original position.</p> <p>These facts are known to be related, and I more or less can guess why. Some configuration of the system (hand + dish) must draw a path in $Spin(3)$ whose projection in $SO(3)$ is the closed non trivial loop pointed at the identity.</p> <p>The problem is that I cannot make this precise, since it is not clear to me which is the variety which parametrizes the position of the elbow and the hand. Is there a clean way to see how $Spin(3)$ comes into play?</p> http://mathoverflow.net/questions/14776/how-does-pi-1so3-relate-exactly-to-the-waiters-trick/14778#14778 Answer by Steve Huntsman for How does $\pi_1(SO(3))$ relate exactly to the waiters trick? Steve Huntsman 2010-02-09T15:45:02Z 2010-02-09T16:12:56Z <p>See p. 164-167 of Bredon's <a href="http://books.google.com/books?id=G74V6UzL%5FPUC&amp;pg=PA164" rel="nofollow"><em>Topology and Geometry</em></a>. Page 166 (not viewable online) is just a sequence of nine pictures demonstrating the waiter's trick.</p> http://mathoverflow.net/questions/14776/how-does-pi-1so3-relate-exactly-to-the-waiters-trick/14779#14779 Answer by Andrew Stacey for How does $\pi_1(SO(3))$ relate exactly to the waiters trick? Andrew Stacey 2010-02-09T15:49:23Z 2010-02-09T15:49:23Z <p>(This is a bit long for a comment but isn't intended as an answer.)</p> <p>I've broken glasses in the past demonstrating this trick so I strongly advise doing it with <strong>empty</strong> plastic mugs until you have it down pat. For those who can't quite work it out, here's a simpler way to do it: take an elastic band and two rods that have distinguishable "up" and "down". Loop the band around the two rods and keep it fairly taut (just so it doesn't fall off). Ascii picture:</p> <pre><code> | | /-|-----|-\ / | | \ \ | | / \---------/ | | </code></pre> <p>Now turn one of the rods upside-down. By moving the rod through space but <strong>without</strong> turning it (or the system falling apart), try to untangle the elastic band.</p> <p>Can't do it? Good. Can? Whoops! Either you've done something wrong or Whitehead did.</p> <p>Start again from the beginning. Now turn one of the rods through a full twist (so it's right-side-up again). Now try to untangle the elastic band as before.</p> <p>Can't do it? Try again! It's possible.</p> <p>So in mathematical terms, what you are looking for is the position of the second rod plus it's "up-down"ness. In terms of the waiter's arm, you want the position of the hand and the expression of agony on his face: if his face is in agony, his arm is twisted; if his face is calm, his arm isn't twisted.</p> <blockquote> <p>Mnemonic: twisting someone's arm twice gets you nowhere.</p> </blockquote> http://mathoverflow.net/questions/14776/how-does-pi-1so3-relate-exactly-to-the-waiters-trick/14780#14780 Answer by Harald Hanche-Olsen for How does $\pi_1(SO(3))$ relate exactly to the waiters trick? Harald Hanche-Olsen 2010-02-09T15:59:45Z 2010-02-09T15:59:45Z <p>Spin(3) comes into the play only as the covering space of SO(3), I think. You do everything in SO(3). Draw a curve through your body from a stationary point, like your foot, up the leg and torso and out the arm, ending at the dish. Each point along the curve traces out a curve in SO(3), thus defining a homotopy. After you have completed the trick and ended back in the original position, you now have a homotopy from the double rotation of the dish with a constant curve at the identity of SO(3). You can't stop at the halfway point, lock the dish and hand in place, now at the original position, and untwist your arm: This reflects the fact that the single loop in SO(3) is not null homotopic.</p>