Triangular grid with 4 edges per vertex - MathOverflow most recent 30 from http://mathoverflow.net2013-05-19T01:54:49Zhttp://mathoverflow.net/feeds/question/105157http://www.creativecommons.org/licenses/by-nc/2.5/rdfhttp://mathoverflow.net/questions/105157/triangular-grid-with-4-edges-per-vertexTriangular grid with 4 edges per vertexhalvor2012-08-21T13:18:44Z2012-08-21T19:16:48Z
<p>I am trying to create a triangular grid/mesh for a rectangular domain in $\mathbb{R}^2$ with the property that each vertex is shared by (at most) four edges. Is this possible to accomplish?</p>
http://mathoverflow.net/questions/105157/triangular-grid-with-4-edges-per-vertex/105175#105175Answer by Kevin Walker for Triangular grid with 4 edges per vertexKevin Walker2012-08-21T16:23:57Z2012-08-21T16:23:57Z<p>This question is too elementary for MO, but here's a hint. (See the FAQ for alternative sites to ask your question.)</p>
<ol>
<li><p>Familiarize yourself with the notion of Euler characteristic</p></li>
<li><p>Convince yourself that the Euler characteristic of your triangulation of a rectangle is 1.</p></li>
<li><p>Deduce some inequalities on the numbers of vertices, edges and faces, assuming all faces are triangles and all vertex valences are less than or equal to 4.</p></li>
</ol>
http://mathoverflow.net/questions/105157/triangular-grid-with-4-edges-per-vertex/105182#105182Answer by Johan Wästlund for Triangular grid with 4 edges per vertexJohan Wästlund2012-08-21T18:45:12Z2012-08-21T19:16:48Z<p>Since there is no requirement that the outer region must be a triangle, the question is not quite as trivial as indicated in earlier comments. The rectangle $[0,n] \times [0,1]$ can be triangulated by dividing it into unit squares and then inserting the SW-NE diagonal in each square. Still, this might not be the kind of grid/mesh one wants. To see the problem, it might be easier to think in terms of angles than to use Euler's polyhedron formula: If there are interior points in the triangulation, then the angles at those points have to be at least $90^\circ$ on average, while the average angle in a triangle is only $60^\circ$. It follows that most vertices of the triangulation have to be on the boundary of the region. </p>